Metropolis: Sdo Imot-singzi

Sdo Imot-singzi

Sdo Imot-singzi
Example Sylvin architecture.
Statesavannah
ProvenceKtöl-awiu Savannah
Regiongrassland
Founded1302
Community LeaderLord Vur Tununzic Tibe Shumarza Êbêpí Trtêbê Richmond Blakley
Area-26 km2 (-10 mi2)
Average Yearly Temp-2°C (29°F)
Average Elevation1820 m (5971 ft)
Average Yearly Precipitation249 cm/y (98 in/y)
Population3047078
Population Density-117195 people per km2 (-304707 people per mi2)
Town AuraChronomancy
Naming
Native nameSdo Imot-singzi
Pronunciation[root words not on file]
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Sdo Imot-singzi ([root words not on file] [Translation Unavailable]) is a temperate Metropolis located in the Ktöl-awiu Savannah of the savannah.

The name Sdo Imot-singzi is derived from the Sylvin language, as Sdo Imot-singzi was founded by Vur Tununzic Tibe Shumarza Êbêpí Trtêbê Richmond, who was culturaly Sylvin.

Climate

Sdo Imot-singzi has a yearly average temperature of -2°C (29°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a pleasant -27°C (-16°F). Sdo Imot-singzi receives an average of 249 cm/y (98 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Sdo Imot-singzi covers an area of nearly -26 km2 (-10 mi2), and an average elevation of 1820 m (5971 ft) above sea level.

Overview

Sdo Imot-singzi was founded durring the early 14th century in spring of the year 1302, by Vur Tununzic Tibe Shumarza Êbêpí Trtêbê Richmond. The establishment of Sdo Imot-singzi was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Vur Tununzic Tibe Shumarza Êbêpí Trtêbê Richmond struck deals with nearby nations and communities to establish Sdo Imot-singzi as a prison colony.

Sdo Imot-singzi was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Sdo Imot-singzi is no diffrent. The metropolis's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Sdo Imot-singzi is buildings have been located at convienant points along the cliff Sdo Imot-singzi was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The cliffside metropolis rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Sdo Imot-singzi's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The unusual yet seemingly effective fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Sdo Imot-singzi makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Sdo Imot-singzi possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Sdo Imot-singzi has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sdo Imot-singzi has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sdo Imot-singzi. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sdo Imot-singzi's parks.

Sdo Imot-singzi has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sdo Imot-singzi.

Sdo Imot-singzi has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sdo Imot-singzi has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sdo Imot-singzi has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Sdo Imot-singzi has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Sdo Imot-singzi has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Imot-singzi has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Imot-singzi has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sdo Imot-singzi's public wards, blessings, and other arcane systems.

Sdo Imot-singzi has an Scientific Academy which provides higher education in the natural sciences.

Sdo Imot-singzi possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Sdo Imot-singzi's grid is powered by a direct leyline tap.

Sdo Imot-singzi's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Sdo Imot-singzi has a first rate hospital which caters to anyone in need of long term medical care.

Sdo Imot-singzi has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Sdo Imot-singzi has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sdo Imot-singzi's natural decorations nor waterways.

Sdo Imot-singzi has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sdo Imot-singzi has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sdo Imot-singzi has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Sdo Imot-singzi is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Sdo Imot-singzi's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Sdo Imot-singzi's bank was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Sdo Imot-singzi every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. near Sdo Imot-singzi are known to be quite timid.

Sdo Imot-singzi's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves destroying a prepared ritual vessel to channel Mysticism energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6414
  • Farmers: 8705
  • Farm Laborer: 16928
  • Hunters: 9522
  • Milk Maids: 7813
  • Ranchers: 3983
  • Ranch Hands: 8125
  • Shepherds: 7813
    • Farmland: -605177 m2
    • Cattle and Similar Creatures: 761769
    • Poultry: 9141234
    • Swine: 609415
    • Sheep: 30470
    • Goats: 6094
    • Horses, Mounts, and Beasts of Burden: 304707

Craftsmen

  • Arms and Toolmakers: 6094
  • Blacksmiths: 7086
  • Bookbinders: 3671
  • Buckle-makers: 4352
  • Cabinetmakers: 7086
  • Candlemakers: 11285
  • Carpenters: 8583
  • Clothmakers: 8235
  • Coach and Harness Makers: 3109
  • Coopers: 7254
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4035
  • Copyists: 2821
  • Cutlers: 2518
  • Fabricworkers: 6925
  • Farrier: 19658
  • Furriers: 1965
  • Glassworkers: 10156
  • Gunsmiths: 6282
  • Harness-Makers: 2874
  • Hatters: 6282
  • Hosiery Workers: 2145
  • Jewelers: 3423
  • Leatherwrights: 7813
  • Locksmiths: 3047
  • Matchstick makers: 4547
  • Musical Instrument Makers: 4232
  • Painters, Structures and Fixtures: 3671
  • Paper Workers: 4480
  • Plasterers: 4117
  • Pursemakers: 4995
  • Roofers: 3174
  • Ropemakers: 3109
  • Rugmakers: 3016
  • Saddlers: 5859
  • Scabbardmakers: 6696
  • Scalemakers: 3174
  • Scientific, Surgical, and Optical Instrument Makers: 1953
  • Sculptors, Structures and Fixtures: 2929
  • Shoemakers: 2929
  • Soap and Tallow Workers: 9095
  • Tailors: 15626
  • Tanners: 3627
  • Upholsterers: 4232
  • Watchmakers: 4291
  • Weavers: 8464
  • Whitesmiths: 2457

Merchants

  • Adventuring Goods Retellers: 2130
  • Arcana Sellers: 2116
  • Beer-Sellers: 4117
  • Booksellers: 4836
  • Butchers: 8018
  • Chandlers: 7431
  • Chicken Butchers: 8348
  • Entrepreneurs: 3157
  • Fine Clothiers: 7813
  • Fishmongers: 7431
  • Florists: 1857
  • Potion Sellers: 5642
  • Resellers: 15235
  • Spice Merchants: 4009
  • Wine-sellers: 5974
  • Wheelwright: 4480
  • Woodsellers: 2958

Service workers

  • Bakers: 13248
  • Barbers: 15626
  • Coachmen: 4352
  • Cooks: 11719
  • Doctors: 6414
  • Gamekeepers: 4761
  • Grooms: 2649
  • Hairdressers: 9829
  • Healers: 8583
  • Housekeepers: 8961
  • Housemaids: 16037
  • House Stewards: 8705
  • Inns: 2987
  • Laundry maids: 5540
  • Maidservants: 10882
  • Nursery Maids: 5749
  • Pastrycooks: 9829
  • Restaurateur: 13248
  • Tavern Keepers: 10882

Specialized Laborer

  • Ashworkers: 4384
  • Bleachers: 2745
  • Chemical Workers: 1751
  • Coal Heavers: 6094
  • In-Town Couriers: 6483
  • Long Haul Couriers: 6771
  • Dockyard Workers: 6483
  • Gas Workers: 1501
  • Hay Merchants: 2457
  • Leech Collectors: 8832
  • Millers: 7431
  • Miners: 7086
  • Oilmen and Polishers: 4914
  • Postmen: 6483
  • Pure Finder: 4035
  • Skinners: 9522
  • Sugar Refiners: 1731
  • Tosher: 4836
  • Warehousemen: 9829
  • Watercarriers: 6847
  • Watermen, Bargemen, etc.: 10507

Skilled Laborers

  • Accountants: 4035
  • Alchemist: 4582
  • Clerk: 6483
  • Dentists: 3077
  • Educators: 7914
  • Engineers: 4547
  • Gardeners: 3241
  • Mages: 2224
  • Plumbers: 3385
  • Pharmacist: 3543
  • Professors: 1330
  • Scientists: 2208
  • Wizards: 1348

Civil Servants

  • Adventurers: 2901
  • Bankers: 4322
  • Civil Clerks: 7254
  • Civic Iudex: 3385
  • Consultants: 2031
  • Exorcist: 7617
  • Fixers: 3584
  • Kami Clerk: 5803
  • Landlords: 5695
  • Lawyers: 3738
  • Legend Keepers: 5642
  • Militia Officers: 38088
  • Monks, Monastic: 9233
  • Monks, Civic: 10507
  • Historian, Oral: 7086
  • Historian, Textual: 3627
  • Policemen, Sheriffs, etc.: 6771
  • Priests: 14509
  • Rangers: 3857
  • Rat Catchers: 4724
  • Scholars: 4836
  • Spiritualist: 5642
  • Slayers: 1776
  • Storytellers: 11498
  • Military Officers: 12188

Cottage Industries

  • Brewers: 8464
  • Comfort Services: 11719
  • Enchanters: 3462
  • Herbalists: 3241
  • Jaminators: 10156
  • Needleworkers: 10156
  • Potters: 4914
  • Preserve Makers: 8705
  • Quilters: 4232
  • Seamsters: 17923
  • Spinners: 8464
  • Tinker: 3462
  • Weaver: 8464

Artists

  • Actors: 3047
  • Architects: 1209
  • Bards: 4995
  • Costumers: 1835
  • Dancers: 3584
  • Drafters: 1965
  • Engravers: 2362
  • Fine Furniture Carpenters: 1486
  • Glaziers: 3312
  • Inlayers: 2874
  • Musicians: 8961
  • Painters, Art: 1578
  • Playwrights: 3207
  • Sculptors, Art: 2626
  • Wood Carvers: 10507
  • Writers: 10882

Produce Industries

  • Butter Churners: 10156
  • Canners: 8018
  • Cheesmakers: 11719
  • Ice Merchants: 1372
  • Millers: 5859
  • Picklers: 4995
  • Smokers: 3808
  • Stockmakers: 3241
  • Tobacconists: 4995
  • Tallowmakers: 8018

1166740 of Sdo Imot-singzi's population work within a Foundational Occupation.

1819397 of Sdo Imot-singzi's population do not work in a formal occupation, but do contribute to the local economy. 60941 (2%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the late 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the north west side of Brylleselle Hill. the landslide struck Sdo Imot-singzi, and devastated the community. 267 people, 361 livestock, and 60 buildings were lost to the calamity. The disaster is recorded in history as Mourning's Fall.

History